Friday, September 21, 2012

Day 22: Unity Mock-Up



Started doing the rough mockup for the prototype level, its cubes and light basically :S.
My Unity skills are limited, but i've gotten the camera to work nicely with the capsule (character stand-in :P) so i've got some rudimentary platforming and sidescrolling going on! yay!
The coloured blocks are standins for water, i've decided water isn't swimmable in the ipad version atleast - i have no idea how the control would be...maybe follow your finger around or something, adding a damp to a follow script...

For now small water areas (if tristan is taller) will be safe, larger areas will have nasty spikes or weird rock dwelling creatures that could pull you limb from limb...
Last one would actually be pretty fucking awesome...


Another overview, its not much to look at, it'll basically be the tutorial area..nothing crazy.

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