Its all coming together now - got some fine tuning and polish to do - but most of the models are done, still need to add animations to plants as well :S
Been reading up on some color theory behind Pixars movies - really interesting stuff!
All of this is btw still pure vertex coloring - been trying for the past day or so to get Mental ray GI output on the textures (so i could add the vertex colors on top of that) but maya is being a real bitch again, and i've been forced to pursue some other means of achieving a fake GI look.
The assets will get textures, but tileable ones, unfortunately not as special as *grimey* looking textures. - it simply took too long to create the textures :S and it didn't feel like all the pieces were working together.


Shame not to see the grimey textures, but it's your call man. :)
ReplyDeleteHopefully you'll be able to finish this up!