Sunday, October 7, 2012

Day 30 1/2: Balls up...

Ok so it's really late but i'm still brainstorming as i go along with the concepting.

A shape in the head screen i'm working on kinda gave me a thought - It was this (atleast it looked like it to me) half-buried sphere.
This seemed like the perfect gameplay item for me to use with Isolde's telekinetic powers (able to lift stuff). I still need to hint at the ancient technology here is, well technology - for now its mostly struck me as old ruins...another batch of old ruins in fact.


Then i saw this shape and figured this could be what i've been looking for. Something simple that can be used with the physics, and something unique looking that doesnt look disposable.

My idea is that these things are like powercells - just like going hunting for batteries in half-life these can be popped onto pressure plates and then doors will open or machinery will spark into life. Obviously removing them shuts off the object etc. that theyre powering.

I did a quick concept of its active/inactive state - could be cool if you had a level where you'd take it and need to keep it powered up through platforming areas...(ok so time based puzzles and action probably works really badly on an ipad...finnicky controls as always, just brainstorming though).


And here's the latest update, just had about 2 hours to fiddle around with it, i'm thinking of cutting the room underneath the waterfall (won't be using it anyways for this area).


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